Hello! I’m Monique Mosbe—an artist based in Los Angeles who loves making things, experimenting, and following creative curiosity wherever it leads. When I’m not making art, I’m usually gardening, baking, playing video/ board games, or getting lost in films and books—especially those involving horror.

I believe in creating for the intrinsic joy of it.

Resume PDF

Monique D. Mosbe

Illustrator   |   Production Manager

Work Experience

Kite Man: Hell Yeah! | TV Series | TV-MA

Senior Assistant Production Manager – Warner Brothers Animation

Burbank, CA 2022-2024 

❖ Multi-phase asset breakdowns of scripts/animatics. Distribute asset assignments per approval of creative producers.

Schedule design, editorial, and other informational meetings across multiple teams.

Track notes during all meetings. Deliver notes to appropriate teams and executives afterward.

Digitally ship episode packages containing ALL pre-production-based assets to overseas studios via Aspera.

Provide answers to any follow-up questions from the oversea studio regarding shipped episodes.

Distribute IA/VFX layers and retake assignments between post-production teams (IA / VFX / EDIT / CC). Assist the creative producer with noting retakes.

Background Painter – Warner Brothers Animation

Burbank, CA 2022-2023 

Collaborate with the art director and team to paint backgrounds for DC’s Kite Man, Hell Yeah! in show style. 


Harley Quinn | TV Series | TV-MA - Seasons 1, 2, 3 AND 4 !

Senior Assistant Production Manager – Warner Brothers Animation

Burbank, CA 2019-2024 

❖ Multi-phase asset breakdowns of scripts/animatics. Distribute asset assignments per approval of creative producers.

Schedule design, editorial, and other informational meetings across multiple teams.

Track notes during all meetings. Deliver notes to appropriate teams and executives afterward.

Digitally ship episode packages containing ALL pre-production-based assets to overseas studios via Aspera.

Provide answers to any follow-up questions from the oversea studio regarding shipped episodes.  

Distribute IA/VFX layers and retake assignments between post-production teams (IA / VFX / EDIT / CC). Assist the creative producer with noting retakes.

Background Painter – Warner Brothers Animation

Burbank, CA 2022-2023 

Collaborate with the art director and team to paint backgrounds for DC’s Harley Quinn in show style. 

Assistant Production Manager – Warner Brothers Animation

Burbank, CA 2018-2019

Assist in managing design assets, communicating notes, scheduling, and overseas shipping from pre-production to post-production. 


Green Lantern: Beware My Power | DTV | PG-13

Senior Assistant Production Manager – Warner Brothers Animation

Burbank, CA 2021-2022 

❖ Multi-phase asset breakdowns of scripts/animatics. Distribute asset assignments per approval of creative producers.

Schedule design, editorial, and other informational meetings across multiple teams.

Track notes during all meetings. Deliver notes to appropriate teams and executives afterward.

Digitally ship episode packages containing ALL pre-production-based assets to overseas studios via Aspera.

Provide answers to any follow-up questions from the oversea studio regarding shipped episodes.


Straight Outta Nowhere: Scooby-Doo! | DTV | TV-PG

Senior Assistant Production Manager – Warner Brothers Animation

Burbank, CA 2020-2021 

❖ Multi-phase asset breakdowns of scripts/animatics. Distribute asset assignments per approval of creative producers.

Schedule design, editorial, and other informational meetings across multiple teams.

Track notes during all meetings. Deliver notes to appropriate teams and executives afterward.

Digitally ship episode packages containing ALL pre-production-based assets to overseas studios via Aspera.

Provide answers to any follow-up questions from the oversea studio regarding shipped episodes.


Happy Halloween, Scooby-Doo! | DTV | TV-PG

Assistant Production Manager – Warner Brothers Animation

Burbank, CA 2018-2019 

Assist in managing design assets, communicating notes, scheduling, and overseas shipping from pre-production to post-production.